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Genius Ideas for the Server

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TENTACLE_BOSS
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Post by Vortex{OVER}Rated Thu Nov 22, 2012 4:27 pm

The Server needs more modes in which people can play with, a couple of ideas that i have come up with are :

* Tower Defence (With Sentries or Hale Like Gameplay)

* AirBlast Arena (Air-blast Enemy Pyro's to there Doom) Or Simple Hardcore Pyro Tennis: For the Air-blast arena i was thinking of doing a simple arena like the Pokemon arena, 2 Sides in which they can run over to the enemy side and Air-Blast, and a bunch of other buttons that allow players to interact with during the hardcore frenzy

* Infected Gameplay - Game of Tag put to the extreme Or Survival.

Any Further ideas??

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Post by TENTACLE_BOSS Thu Nov 22, 2012 4:30 pm

Tower defence might be difficult, but there are ways it could be done, assuming ifigure out how to spawn sentries as an entity. Maybe like MvM? We couldn't do that on this server though. Maybe be more specific on the tower defence idea or try making a map.

I like the airblast idea and will be including one in the pretence update when that is ready. What would the buttons do?

Infected might require a plugin, not a particularly complex plugin, but probably not one that exists for tf2.
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Post by Vortex{OVER}Rated Thu Nov 22, 2012 4:33 pm

What about that old map ? The one where you had to push the cart :?
There was the button that spawned the Sentries when blue team captured it?? Or is that to complex?
Maybe we could do maybe 5 Blue Engineers that Build Sentries and Red try and take over :? (If you figure out how to spawn the sentries) Extra Sentries backing up the Engineers won't hurt Very Happy

And the buttons might add features to the map, like Obstacles or Walls (like clear map turned into a battle ground)

(P.S) Anyone can reply in this Convo Razz

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Post by TENTACLE_BOSS Thu Nov 22, 2012 4:49 pm

Vortex{OVER}Rated wrote:What about that old map ? The one where you had to push the cart :?
There was the button that spawned the Sentries when blue team captured it?? Or is that to complex?
Maybe we could do maybe 5 Blue Engineers that Build Sentries and Red try and take over :? (If you figure out how to spawn the sentries) Extra Sentries backing up the Engineers won't hurt Very Happy

And the buttons might add features to the map, like Obstacles or Walls (like clear map turned into a battle ground)

(P.S) Anyone can reply in this Convo Razz

Good point. I personally don't know how to do it but I could look into it, see how the map creator did it. Problem is, what would people be defending against?
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Post by Dotro Thu Nov 22, 2012 4:51 pm

Okay get this, we would be defending against...robots...
BOOM IDEA THATS NEVER HAPPENED BEFORE OMG

But seriously Zombies, probably the models for the Halloweeny thing
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Post by TENTACLE_BOSS Thu Nov 22, 2012 5:05 pm

Dotro wrote:Okay get this, we would be defending against...robots...
BOOM IDEA THATS NEVER HAPPENED BEFORE OMG

But seriously Zombies, probably the models for the Halloweeny thing

Multiplay don't allow us to operate MvM unless we have 32 slots..
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Post by Dotro Thu Nov 22, 2012 5:11 pm

TENTACLE_BOSS wrote:
Multiplay don't allow us to operate MvM unless we have 32 slots..

Wow, that's a little not heterosexual
They only take up 6 slots anyway, what'd be the point for 32?
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Post by TENTACLE_BOSS Thu Nov 22, 2012 5:15 pm

Dotro wrote:
TENTACLE_BOSS wrote:
Multiplay don't allow us to operate MvM unless we have 32 slots..

Wow, that's a little not heterosexual
They only take up 6 slots anyway, what'd be the point for 32?

They had some bullshit reason, like valve had advised (keyword, ADVISED) against it, saying it wasn't optimal for gameplay (once again, of no harm to them) so after 24 hours they prevented us from ever using it unless we upgraded to 32 slots. And we were playing it before too with no problems. Bastards. -_-
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Post by Dotro Thu Nov 22, 2012 5:17 pm

TENTACLE_BOSS wrote:
They had some bullshit reason, like valve had advised (keyword, ADVISED) against it, saying it wasn't optimal for gameplay (once again, of no harm to them) so after 24 hours they prevented us from ever using it unless we upgraded to 32 slots. And we were playing it before too with no problems. Bastards. -_-

Greedy bastards...
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Post by Ivorycry Thu Nov 22, 2012 11:28 pm

That's beside the point anyway i'm sure it would be cool to have other gameplay options. Maybe like assasination could have its own map 'n' stuff?
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Post by Vortex{OVER}Rated Fri Nov 23, 2012 1:56 am

Yea, I agree with Ivory. Assassin needs a map Razz Something like 2FORT but more block like... Very Happy!

Tentacle they can defend a Point or Flag from the red team, Red team is trying to capture - Blue is Stopping them.

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Post by Ivorycry Fri Nov 23, 2012 2:19 pm

Yes!
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Post by TENTACLE_BOSS Fri Nov 23, 2012 2:49 pm

Vortex{OVER}Rated wrote:Yea, I agree with Ivory. Assassin needs a map Razz Something like 2FORT but more block like... Very Happy!

Tentacle they can defend a Point or Flag from the red team, Red team is trying to capture - Blue is Stopping them.



(skip to 1:00) This is a map from nightfire, a close quarters map from the game that assassination originates from. It has a pit of death in the center, and you can see the rest in that video. How about something loosely based on that. There would be no bases, just random spawn points. Intended for small team play.
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Post by Dotro Fri Nov 23, 2012 3:08 pm

TENTACLE_BOSS wrote:
Vortex{OVER}Rated wrote:Yea, I agree with Ivory. Assassin needs a map Razz Something like 2FORT but more block like... Very Happy!

Tentacle they can defend a Point or Flag from the red team, Red team is trying to capture - Blue is Stopping them.

(skip to 1:00) This is a map from nightfire, a close quarters map from the game that assassination originates from. It has a pit of death in the center, and you can see the rest in that video. How about something loosely based on that. There would be no bases, just random spawn points. Intended for small team play.

This could be it
I will try to satisfy
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Post by TENTACLE_BOSS Fri Nov 23, 2012 3:18 pm

Dotro wrote:
TENTACLE_BOSS wrote:
Vortex{OVER}Rated wrote:Yea, I agree with Ivory. Assassin needs a map Razz Something like 2FORT but more block like... Very Happy!

Tentacle they can defend a Point or Flag from the red team, Red team is trying to capture - Blue is Stopping them.

(skip to 1:00) This is a map from nightfire, a close quarters map from the game that assassination originates from. It has a pit of death in the center, and you can see the rest in that video. How about something loosely based on that. There would be no bases, just random spawn points. Intended for small team play.

This could be it
I will try to satisfy

What?
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Post by oOPIDDYOo Fri Nov 23, 2012 8:19 pm

Interesting
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Post by TENTACLE_BOSS Fri Nov 23, 2012 9:14 pm

oOPIDDYOo wrote:Interesting

Thanks for the insightful contribution there, Cap'n.
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Post by Ivorycry Sat Nov 24, 2012 1:41 am

Looks pretty good i think it would make a good map
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Post by Dotro Sat Nov 24, 2012 5:14 am

Except when the walrus come
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Post by TENTACLE_BOSS Sat Nov 24, 2012 5:42 am

If you havent yet, you guys seriously need to play (the console version of) 007 Nightfire. Awesome FPS.
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Post by Dotro Sat Nov 24, 2012 6:29 am

TENTACLE_BOSS wrote:If you havent yet, you guys seriously need to play (the console version of) 007 Nightfire. Awesome FPS.

Link?
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Post by TENTACLE_BOSS Sat Nov 24, 2012 6:30 am

Dotro wrote:
TENTACLE_BOSS wrote:If you havent yet, you guys seriously need to play (the console version of) 007 Nightfire. Awesome FPS.

Link?

Made a post on this in the off topic area.
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Post by Dotro Sat Nov 24, 2012 6:34 am

TENTACLE_BOSS wrote:
Dotro wrote:
TENTACLE_BOSS wrote:If you havent yet, you guys seriously need to play (the console version of) 007 Nightfire. Awesome FPS.

Link?

Made a post on this in the off topic area.

Alright alright
Don't get your Jimmies Rustled
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Post by TENTACLE_BOSS Sat Nov 24, 2012 6:37 am

Dotro wrote:
TENTACLE_BOSS wrote:
Dotro wrote:
TENTACLE_BOSS wrote:If you havent yet, you guys seriously need to play (the console version of) 007 Nightfire. Awesome FPS.

Link?

Made a post on this in the off topic area.

Alright alright
Don't get your Jimmies Rustled

Who's jimmies are rustled?
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Post by Dotro Sat Nov 24, 2012 6:39 am

TENTACLE_BOSS wrote:
Dotro wrote:
TENTACLE_BOSS wrote:
Dotro wrote:
TENTACLE_BOSS wrote:If you havent yet, you guys seriously need to play (the console version of) 007 Nightfire. Awesome FPS.

Link?

Made a post on this in the off topic area.

Alright alright
Don't get your Jimmies Rustled

Who's jimmies are rustled?

*cough* *cough* *looks at Tentacle* *cough* *cough*
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